Migrating Saved Games to Xbox 360 Cloud Saved Games

So you’ve been playing on your Xbox 360 for sometime and you’ve built up a collection of saved games, all stored locally on your consoles hard drive. You’ve heard about the new Cloud Saved Games feature in the new Xbox dashboard update and want to be able to transfer (move, migrate, whatever you want to call it) your existing saves there for anywhere access?

The process is fairly painless and easy to complete, however it would have been nice if it was automated as part of enabling the Cloud Saved Games service. There is a gotcha to be careful of, but once you take it into account it’s plain sailing.

First off, you need to enable the Cloud Saved Games feature. You can do this by following my previous post Enabling Xbox 360 Cloud Saved Games at http://richardjgreen.net/2011/12/08/enabling-xbox-360-cloud-saved-games/.

Once you have enabled the Cloud Saved Games feature, do the following:

  1. Navigate to the Settings tab and select System.
  2. From System, select Storage, and from Storage, select Hard Drive to see the locally saved content.
  3. Within Hard Drive, select Games and Apps.
  4. Highlight a game that you want to migrate to the Cloud Saved Games service, and Press Y (Game Options).
  5. From Game Options, select the Move option, whereby you will be presented with a list of available storage devices. Select Cloud Saved Games and your game saves will be migrated across.

The migration process will detect the files which are game saves and the files which are updates, DLC and other non-save content. Using Forza Motorsport 4 as an example, with the installed files, it uses 3.3GB of hard disk space, however with a 500MB limit on your Cloud Saved Games service, you will obviously not be able to store all of this online. Fortunately, because the save files are detected for you, only the 20-30MB save file is actually moved.

This does mean that if you roam onto a friend or another persons console without that game already installed (and you have taken your game disc with you to play on) you will have to install the content first, but being able to have you save follow you is what is important and useful here.

The gotcha I mentioned earlier is relating to multi-player consoles. In my household, the wife and the kids use the console too. In my case, Dance Central 2 has saves for four people within it. Select the Move option against the ensure Dance Central 2 container would migrate everyone’s save to my cloud and would also grant me ownership of those saves, preventing the others access to their own saves.

In these instances, you will need to do the following:

  1. Drill into the game itself by selecting it with the A button.
  2. Highlight your own personal save file (the save file will show the Gamertag of the player on the right beneath the file size) and select it with the A button.

You will now have an option to move the save to the Cloud Saved Games service and this will only move your own save without effecting those of other players. I’m hoping that a future update might resolve this gotcha and will allow it to detect the ownership of other saves and as such, only move your own personal files, but time will tell on this one.

richardjgreen

Richard works as a Cloud Consultant for Fordway Solution where his primary focus is to help customers understand, adopt and develop with Microsoft Azure, Office 365 and System Center. Richard Green is an IT Pro with over 15 years' of experience in all things Microsoft including System Center and Office 365. He has previously worked as a System Center consultant and as an internal solutions architect across many verticals. Outside of work, he loves motorbikes and is part of the orange army, marshaling for NGRRC, British Superbikes and MotoGP. He is also an Assistant Cub Scout Leader.